The doings in Second Life
Sep. 24th, 2006 02:45 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So my primary girlfriend in Second Life, Becky, decided to build a level of the Brookhaven Hospital from the Silent Hill games for the Holloween season.
I never played Silent Hill, so I wasn't too involved at first. We just bought over L$45,000 worth of land (I contributed L$29,500 (exchange rate that day put it at about $102 USD) but Becky and her sister are paying the land fees), and she used most of it for Brookhaven.
Then she made an elevator button. I had the idea that they could click it and it could say something. It was decided that it says, "The Elevator is on fire, would you like to jump in?". And with that, my fate was sealed.
Now that we had one thing to click, the ideas started forming with a BUNCH of ideas to make this place interactive. In the end, all the doors were clickable, we have a bookcase that passes out notes (Silent Hill Screenshots) there are items you can find and pick up, and couple of interactive monsters. Oh and a puzzle. An actual game with a prize.
When it was all said and done, I wrote 14 scripts for Brookhaven Hospital. All in 6 days. Though some of the scripts were simple, literally as single line, there were a handful of "real" scripts. Most notably the interaction for the puzzle (not giving it away), and the Nurse monster.
The Nurse took two days to work out. I hardly ever let a script take two days to write, I usually write it all in a fit of inspiration. But it was worth it. Many people like what the Nurse does, and some say its pretty scary so I did my job good.
Here is a SLURL you can click on and visit Brookhaven.
http://slurl.com/secondlife/Durumagi/220/144/55/
I never played Silent Hill, so I wasn't too involved at first. We just bought over L$45,000 worth of land (I contributed L$29,500 (exchange rate that day put it at about $102 USD) but Becky and her sister are paying the land fees), and she used most of it for Brookhaven.
Then she made an elevator button. I had the idea that they could click it and it could say something. It was decided that it says, "The Elevator is on fire, would you like to jump in?". And with that, my fate was sealed.
Now that we had one thing to click, the ideas started forming with a BUNCH of ideas to make this place interactive. In the end, all the doors were clickable, we have a bookcase that passes out notes (Silent Hill Screenshots) there are items you can find and pick up, and couple of interactive monsters. Oh and a puzzle. An actual game with a prize.
When it was all said and done, I wrote 14 scripts for Brookhaven Hospital. All in 6 days. Though some of the scripts were simple, literally as single line, there were a handful of "real" scripts. Most notably the interaction for the puzzle (not giving it away), and the Nurse monster.
The Nurse took two days to work out. I hardly ever let a script take two days to write, I usually write it all in a fit of inspiration. But it was worth it. Many people like what the Nurse does, and some say its pretty scary so I did my job good.
Here is a SLURL you can click on and visit Brookhaven.
http://slurl.com/secondlife/Durumagi/220/144/55/
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Date: 2006-09-25 03:22 am (UTC)no subject
Date: 2006-09-26 05:53 am (UTC)